I have suggestion to move Illumination part from World to Integration or separate pack.
Rezro opened this issue ยท 2 comments
The problem is that Exploration/World main purpose is to add extra worldgen material like marble, what has nothing to do with Illumination (it even don't use that extra material). Illumination naturally work with logic gate and cable, and I don't want need to install problematic in some situation worldgen part only because I wont build complex lighting system in my buildings. I hope it will improve situation.