Project Red - Illumination

Project Red - Illumination

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[Gate proposal] Signal Strength Emitter and Signal Strength Latch

Skyqula opened this issue ยท 4 comments

commented

Signal Strength Emitter
- Emites a redstone signal with a variable signal strength (0-15)
- Signal strength is adjusted by opening a menu and configuring with +1 and -1.
- Signal strength can alternatively be adjusted by pulsing Input A or Input B
- Emitted redstone signal can be inverted

N: Output: A redstone signal with a strength of 0-15
E: Input A: On pulse increases output signal by 1
W: Input B: On pulse decreases output signal by 1
S: Input: When receiving a redstone signal inverts the output (IE 0 becomes 15 or 12 becomes 3)

Use: Quick signal strength creation for use with Comparator/Subtractor and Signal Strength Latch. Aswell as easy signal strength adjustments

Current creation: An inventory with variable amount of items and a comparator or a torch, 15 block line of redstone dust and a repeater to tap the line. Currently not possible to create with gates. Adjusting signal strength currently requires the use of hoppers and/or droppers.

Signal Strength Latch
- Emits a redstone signal depending on state
- Switches state depending on signal strength
- Switch levels are provided by input A and input B
- Switches On when the redstone level of the Primary Input is equal or creater then Input A
- Switches Off when the redstone level of the Primary Input level is equal or less then Input B

N: Output: Outputs a redstone signal if in the state On
E: Input A: A redstone signal with a strength of 0-15
W: Input B: A redstone signal with a strength of 0-15
S: Primary Input: a redstone signal with a strength of 0-15

Use: Can be used to turn machines(TE dynamo's/Bigreactors reactor) on or off depending on inventory state of chests/TE tanks/TE energy cells.

Currently requires 2 repeaters(to allow the tapping of redstone dusts signal strength to redstone wire), a not gate and a RS latch aswell as a 15 block long redstone dust line.

commented

So how can this be achieved?

commented

good idea

commented

So, 3months an no responses. Whats up?

Reading the comments of #320 we find a comment by CB where he talks about analog gates. I am guesing he meant logic gates? He also talkes about it being the first proper example. So my question: Whats wrong here? Is the desired gate not clear? Is the use case not clear? Is it to difficult? Or is there simply no interest?

commented

I guess this got buried. So, at the moment, we have a few gates on the todo list. We want to create a few basic analog gates that will work in almost any situation, because we feel as though analog redstone isn't too useful except under extended circumstances. Using said gates, I feel as though this can be easily achieved, yet it will be abstract enough for use under many other situations. This will be closed for now. This should end up being a non-issue.