Project Red - Illumination

Project Red - Illumination

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Proposed Feature: Lamp-Block Luminosity Configuration

jerotire opened this issue ยท 2 comments

commented

It would be great to give users the option to adjust the luminosity/light level of the "Lamp" blocks.

I can think of two methods this can configured by the user:

  • Configuration File
  • Recipe:
    Perhaps using 1 lumar for 10%, 2 for 50% and 3 for 100%.

It would be a great enhancement I think, as it can be used in builds where they are not intended as lighting (for instance a line of them along a corridor with hollow covers: for red alert [you dont want them lighting up or replacing luminators])

Just an idea.

commented

Lights are suppose to be 15 bright. The first option is unintuitive, and the second would be rather annoying to implement. Either way, don't see a significant need for this.

commented

Perhaps a better idea would be a power limiter, along with variable lamp light for the variable input redstone.