Distributed NEI has build errors
tetious opened this issue · 3 comments
It seems that the version of NEI that the build script downloads has several minor build errors that must be manually corrected before the setup can commence. I'm thinking you fixed these in your local copy but forgot to include them in the NEI source distro on dropbox.
All are in src/minecraft/codechicken/nei/GuiPotionCreator.java:
Line 45 should read:
public void drawSlotBox(float frame)
Line 51 should read:
public void drawOverlay(float frame)
Line 68 should read:
protected void drawSlot(int slot, int x, int y, int mx, int my, boolean selected, float frame)
I was trying to resolve this but I'm afraid you have to do it manually. I'm pretty sure it's on CB's side.
On Jul 10, 2013, at 9:51 PM, Greg Lincoln [email protected] wrote:
It seems that the version of NEI that the build script downloads has several minor build errors that must be manually corrected before the setup can commence. I'm thinking you fixed these in your local copy but forgot to include them in the NEI source distro on dropbox.
All are in GuiPotionCreator.java:
Line 45 should read:
public void drawSlotBox(float frame)Line 51 should read:
public void drawOverlay(float frame)Line 68 should read:
protected void drawSlot(int slot, int x, int y, int mx, int my, boolean selected, float frame)—
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Yep, I agree. He fixed it in a changeset that is up on bitbucket. I was thinking of trying to rework the build script to use a specific changeset there instead, assuming that approach makes sense to you.