[1.12.2-1.1.4] Cascading worldgen lag (Forge-14.23.4.2756)
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Getting a decent amount of these warnings on a test server with no other mods, but it is playable.
In a large modpack, the cascading worldgen is so insane that the server is forced to shut down after about 5 minutes because the tick time gets too high. I'm never able to join the server.
Also happening in singleplayer.
1.1.2 in singleplayer was working just fine in my large modpack.
Crash log when the Watchdog kills the server:
https://pastebin.com/uuceACLJ
Looks like it's the new dungeons spilling out into neighboring chunks. I'll have them generate in the middle of a chunk.
I can confirm setting B:modifyDungeons to false removes the issue entirely.
Edit: Now a different problem. I'll open a separate issue for that.