Project: Vibrant Journeys

Project: Vibrant Journeys

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Request: Configure ground drops per biome.

Skelex6464 opened this issue ยท 2 comments

commented

Big fan of this mod, been using it for years.

I'm currently using it with Terralith, and in some biomes like Ancient Sands there are twigs and leaf piles everywhere despite this being a biome with no trees. Is there any way that this could be disabled per biome, or per biome tag? I am running this on 1.19.2 by the way.

Thank you.

commented

You might be able to do this with a datapack, which is essentially how this mod knows where to generate what (see example). You can see it generates in all overworld biomes except mushroom islands and icy biomes

commented

You might be able to do this with a datapack, which is essentially how this mod knows where to generate what (see example). You can see it generates in all overworld biomes except mushroom islands and icy biomes

Would a datapack be able to prevent the mod from modifying the insides of structures?