Suggestion: Setting for global groundcover density
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Issue:
I want to reduce the overall presence of groundcover in the world, but adjusting the individual density settings for each variant of groundcover is a bit of a pain (there are a lot of variants, especially with BoP).
Suggestion:
A global setting for the density of all groundcover (or every variant of each groundcover type) would make this task easy to accomplish. It could work as a multiplier [0.0-1.0] for "normal" density.
Ah yeah sounds great. Sorry for the late reply, I saw this when it was posted but forgot about it. Yeah, updates are coming slow because I'm busy with other things.