Suggestion: Dark and red matter mace
8ilabs opened this issue ยท 1 comments
dark matter mace crafted with mace in center, 3 dark matter surrounding, and a diamond in bottom. the red matter version can be crafted with the same recipe, but dark is replaced with red, and the diamond is replaced with dark matter.
it has 3 modes: normal, explosion, shockwave.
normal: enchanted with density and breach of charge level. dark can go up to level 5 and red can go up to 8
explosion: same as normal but explosion happens when smash attack. explosion power should be related to charge value.
shockwave: when hitting enemy, it will produce a shockwave that damages nearby entities until it hits X amounts of emeies corresponding to the charge level.
ir can also shoot a wind charge when right clicking: dark will cost 64 EMC, but red will be free