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Psi

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Exosuit Pieces Motion Vector always returns [0,0,0]

Democretes opened this issue ยท 1 comments

commented

When using a spell in any Exosuit Piece, debugging the motion vector will always output [0,0,0] regardless of which direction you move in, or what piece of the exosuit the debug spell is in. Spell works fine in a CAD and outputs the appropriate motion vector.
Using Psi:beta-18.

commented

Duplicate.