Psi

Psi

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CADs don't get visually updated when switching them from the offhand for another item

yrsegal opened this issue ยท 1 comments

commented

#179, yes, I know.

Item#shouldCauseReequipAnimation must be called for the visual update, and it's only called if slotchanged... which isn't happening for the offhand. A solution: Add a check for item equality to the CAD's shouldCauseReequipAnimation function.

commented

shouldCauseReequipAnimation is still broken in forge I thought