Psi

Psi

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Particle spell crashes the game

Diggsey opened this issue · 1 comments

commented

Spell JSON:

{spellName:"Laser Pointer",uuidMost:-8027405289617011770L,validSpell:1b,spellList:[0:{data:{params:{_target:2},key:"operatorEntityPosition"},x:3,y:4},1:{data:{key:"selectorCaster"},x:3,y:5},2:{data:{key:"constantNumber",constantValue:"25"},x:4,y:3},3:{data:{params:{_distance:1,_ray:2,_time:4,_position:3},key:"psionup.particleTrail"},x:4,y:4},4:{data:{params:{_target:3},key:"operatorEntityLook"},x:4,y:5},5:{data:{key:"constantNumber",constantValue:"0"},x:5,y:4}],uuidLeast:-8914619771356197855L}

Brief look at the stack trace indicated it might be a division by zero error in the particle renderer.

commented

It's mine, not V's. Goddamn it, I never expected someone to try to divide
by zero... maybe try not doing that until I fix it.
On Tue, Nov 15, 2016 at 6:00 PM Diggory Blake [email protected]
wrote:

Spell JSON:

{spellName:"Laser Pointer",uuidMost:-8027405289617011770L,validSpell:1b,spellList:[0:{data:{params:{_target:2},key:"operatorEntityPosition"},x:3,y:4},1:{data:{key:"selectorCaster"},x:3,y:5},2:{data:{key:"constantNumber",constantValue:"25"},x:4,y:3},3:{data:{params:{_distance:1,_ray:2,_time:4,_position:3},key:"psionup.particleTrail"},x:4,y:4},4:{data:{params:{_target:3},key:"operatorEntityLook"},x:4,y:5},5:{data:{key:"constantNumber",constantValue:"0"},x:5,y:4}],uuidLeast:-8914619771356197855L}

Brief look at the stack trace indicated it might be a division by zero
error in the particle renderer.


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