No Drops
BrayamsRamos opened this issue · 7 comments
I'm using the latest version of the mod (R1.1-44) on the required version of minecraft (1.11.2) and with the latest version of AutoRegLib (1.1-4).
After executing the break block spell on any block it works as intended replacing it with air, the problem is that there is no drop. I assumed it was a world update issue, so I decided to create a new world and test the same spell but the problem persisted.
Here a list of other mods I'm using along with Psi:
- Inventory Tweaks 1.62-dev-75
- JEI 4.2.3.222
- JourneyMap 1.11.2-5.4.3
Forge version: 13.20.0.2222
I also attach a screenshot of the spell and a log:
Is this intended to work with just the cad?
The quest suggests making a "treecapitator" which implies that Break Block causes drops.
@BrayamsRamos I'd suggest reopening this, unless you've found something else that shows that Break Block should not drop
@thePalindrome I used the Break Block trick first with the cad and the spell worked but with no drops. Then, I tried the spell with the Psi pickaxe and it worked perfectly. What is that "quest" that you mention?
In the "Blockworks" tutorial (which gives you Break/Place Block) it suggests the following:
Try making a spell that brings down an 8 block high column, so you can "Treecapitate."
Apart from the fact that this is pretty much the only tutorial you cannot complete with the basic cad (you don't have the potency to do a full 8 blocks, only about 5) the wording and intent make no sense if Break block destroys things.
Edit: As Vazkii points out, you don't need do have the spell do much, you just need the trick to execute, I just found it a bummer :P
Reading the code at https://github.com/Vazkii/Psi/blob/master/src/main/java/vazkii/psi/common/spell/trick/block/PieceTrickBreakBlock.java#L75 and I know for a fact that it should be dropping blocks unless you are in creative. Now I'm really confused why this isn't working D: