Selector: Nearby Enemies ignores Chicken Jockey
TotalHamman opened this issue · 1 comments
Selector: Nearby Enemies ignores Chicken Jockey. Assuming the Chicken is overwriting the baby zombie identifier.
More like it ignores riding entities. I'd suspect an item riding a pig
wouldn't be selected by nearby items.
On Thu, Feb 18, 2016 at 3:13 AM TotalHamman [email protected]
wrote:
Selector: Nearby Enemies ignores Chicken Jockey. Assuming the Chicken is
overwriting the baby zombie identifier.—
Reply to this email directly or view it on GitHub
#63.