Spin Chamber with negative input can spin to the special empty tool slots
gdavid04 opened this issue ยท 5 comments
Steps to reproduce:
- Make a spell that executes Trick: Spin Chamber with input -1
- Put it in the first slot of Psimetal Leggings
- Put on the Psimetal Leggings
What I expected to happen:
The third slot is selected after the spell executes.
What happened instead:
The special always empty slot is selected instead.
This only happens when the input of Trick: Spin Chamber is negative. Putting the spell in the last slot and inputting 1 to Trick: Spin Chamber correctly switches to the first slot.
Break Loop already deselects the spell, making Spin Chamber wrap around instead would be much more useful.
huh, it should also select the empty tool slot if positive, the intent was for it to be also used for deselecting spells in tools/armor
sure it deselects the spell, by setting it to either the previous or the next slot. but that's only for leggings.
spin chamber should allow users to select the previous or next spell slot no matter what, i don't see why the special empty slots should be an exception