Pyrotech

Pyrotech

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Sawmill bugs and exploits

wormzjl opened this issue ยท 3 comments

commented

There are multiple issues with the sawmill right now.

The first issue is that you get the same amount of wood chips with different input stack size. For example when processing wood slabs you get 8 wood chips either by putting a single slab or 8 slabs inside the machine.

The second bug is that when there are 2 wood chips piled up on the ground, you will only get a single one when broken by shovel. #143

The last and the most important one, is the power exploit with wood chips produced by sawmill.
Consider processing a single log into boards, you will get a maximum:
1 log -> 3 plank + 8 wood chips
1 plank -> 3 slab + 8 wood chips
1 slab -> 3 board + 8 wood chips
So in total 27 boards + 104 chips
The total fuel value for these boards is 5400, already much higher than a single charcoal.
With these wood chips you can make about 52 charcoals, which means ~ 92000 fuel value, not counting the wood tar.
Apparently this value is broken and should be tweaked, especially for the wood chips part.

commented

Another exploit: if you take out items being prcessed in sawmill before completion, you'll get all these sawdusts on the ground for free.

commented

The second bug is that when there are 2 wood chips piled up on the ground, you will only get a single one when broken by shovel.

This was actually intentional. From user feedback though, it has been proven to be a poor design decision. That issue has been split from this one into its own issue, #143

The remaining issues will require analysis.

commented

The Sawmill function has been redesigned and the Wood Chips have been rebalanced in 1.4.0