Oredict coal coke for compatibility with Immersive Engineering
DrSquidMD opened this issue ยท 4 comments
IE Blast furnaces won't accept Pyrotech coal coke.
(It would also be cool if there was some compat between coal tar/creosote oil but that's less important.)
You can use CraftTweaker to add valid fuels to the Blast Furnace:
//Example:
mods.immersiveengineering.BlastFurnace.addFuel(IIngredient input, int time);
mods.immersiveengineering.BlastFurnace.addFuel(<ore:plankWood>, 2000);
Thanks!
Looks like I already did this in 1.3.0
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