Quark Oddities

Quark Oddities

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Pistons can't move full jukeboxes

ThriceRad opened this issue ยท 1 comments

commented

A jukebox with a record inside doesn't get moved by a piston, though I would assume it would fall under tile entities. Whether the jukebox is playing or not makes no difference.

commented

This is intended because the music system kinda explodes if you do that.