[Suggestion] Dynamite and Silverfish Clay
abculatter2 opened this issue ยท 2 comments
Just going to copy-paste what I put on IRC:
<Abculatter_2> An idea for quark: What about dynamite crafted from paper, string, and gunpowder, and changing the vanilla TNT recipe to use dynamite and paper instead of sand and gunpowder?
<Abculatter_2> Dynamite could be thrown if you have a flint and steel or fire charges in your hotbar, crafted with slimeballs to make it sticky and/or ender pearls to make it teleport items near the explosion to the player
<Abculatter_2> Also, you can craft a 'blasting cap' from a bucket, a flint and steel, and a piece of redstone, which consumes dynamite to make a neat, 3x3 hole in the wall it's right clicked on, consuming durability in the process
<Abculatter_2> Also, it could potentially be made to break cobblestone into gravel, then gravel into flint and sand
<Abculatter_2> And maybe be allowed to be used in dispensers
EDIT: As another suggestion I just thought of, you could also add silverfish-infested stone dropping clay when broken, and possibly adding some way to make silverfish not despawn (maybe make it so that silverfish spawned from breaking a block don't despawn, similar to animals? Or maybe having them remember name tags?)
You could also make silverfish blocks occasionally produce 2 silverfish instead of just one, while also making them drop clay when killed. This could give a way for players to 'farm' silverfish in a similar way as animals, but more interesting.
I think silverfish naturally despawn as all animals do, however, they will dig into the nearest stone block when they lose aggro, making it look like they despawned