Quark Oddities

Quark Oddities

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[1.12.2][Technic] Quark crashing if vanilla loot tables are overwritten by forge .jar

Peavii opened this issue ยท 5 comments

commented

VanillaFix Log: https://paste.dimdev.org/aqasagubox.mccrash
Minecraft .jar: 1.12.2
Forge .jar: 1.12.2-14.23.5.2847
Problem: Technic Packs with custom loot tables in the forge .jar file (that replace the vanilla loot tables) crash upon world creation when using Quark.
Solution(s): A fundamental change in dungeon loot generation (not really necessary, but'd be nice for modpack creators having the same issue), or adding a config option to disable the loot generation features (ie an option to disable Quark items spawning in all structures (changing all things like I:"Dungeon loot weight"=20 to 0 doesn't work)).

commented

Might have figured it out, if so, sorry for this, I'll close this as soon as I get my client to stop crashing from another mod haha and make sure I fixed it...

commented

Yeah, I found the config options via the Minecraft q menu for the items causing the crash, disabled them but maybe didn't even have to... my bad. (btw it was the Coloured Runes, Ancient Tombs & Buried Treasure.)
Edit: Definitely had to disable them, no other way around it.

commented

I know this is closed now but if a/the dev sees this, could you please please please add an option to disable the loot (coloured runes, treasure maps, ancient tombs) without completely disabling the item entries (ie so modpack creators like me can use these items in their custom loot tables.)

commented

That version is no longer maintained.

commented

Damn, oh well. Still maybe an idea for the newer version but idk how loot tables work in the newer versions, I heard the system or something changed.