1.16- Big dungeons spawn like crazy
WitheredWasabi opened this issue · 1 comments
This is related to #2281, as of 1.16, structures have to set their
placement logic per dimension. The end has no logic set so it spawns like
that.
It is still valid, as it should have other dimensions set in case a pack
maker does the change.
…On Thu, Jul 9, 2020, 23:09 WitheredWasabi ***@***.***> wrote:
[image: image]
<https://user-images.githubusercontent.com/38932715/87095772-31cf3480-c1f6-11ea-863f-66fb76162607.png>
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