Quark Oddities

Quark Oddities

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can't join a vanilla client because of tags

Tralomine opened this issue ยท 4 comments

commented

When connecting with quark installed on my client to a vanilla server, or any server without quark, I get the following error : "incomplete set of tags received from the server" and this is shown in the console :
[Render thread/WARN] [minecraft/ClientPlayNetHandler]: Incomplete server tags, disconnecting. Missing: {minecraft:item=[quark:shards, quark:ladders, quark:boatable_chests, quark:runes, quark:runes_lootable], minecraft:block=[quark:crystal, quark:foxhound_spawnable, quark:lead_connectable]}

despite having all modules except "client" disabled

(the version I'm using is quark-r2.4-268 on 1.16.3 and latest forge)

commented

With quark installed on the client, you can only play on servers with forge (and quark) installed, because it adds new blocks etc. which the vanilla client doesn't know of.
Altough some modules can be disabled, the quark client tries to register those tags. The vanilla server rejects them.

commented

@LCLPYT It's supposed to be able to play on vanilla servers with just the Client Module. This is a bug. None of those tags should be enabled with only Client Module. Not sure how you'd un-register tags though...

commented

you could join vanilla servers on the 1.16.1 version?

commented

Can someone verify whether this works in 1.16.1 for sure?