Quark Oddities

Quark Oddities

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[1.12.2] Confusing Hand Visual Glitch With Aether.

SethbotStar opened this issue ยท 1 comments

commented

I was working on a modpack to try and essentially improve every area of minecraft i feel needs improvement, and i was testing this mod before i added it.

After adding Quark, The Aether Legacy Gloves no longer appear perfectly attached to the arm.

I have attempted to recreate this in a testing version with just Aether Legacy, AutoRegLib, and Quark, and sure enough the same visual issue has appeared.

The issue persists after disabling every category, and every feature in Quark, and the issue is resolved when Quark is absent from the mods folder, making me think that it is quark.

I don't know what could be causing this... but i'm fairly certain it's quark; it has to be doing something regarding the movement of the hand model, that or Aether...

I am using

  • Aether v1.5.2
  • AutoRegLib-1.3-32
  • Quark-r1.6-179
  • Forge 14.23.5.2854

I tried disabling Anti-Overlap after a few tests to see if that would help, but nothing has changed.

I even tried going into the config to replace all =true to =false, and the issue is still here... so it's not in the config...

I'm at a loss for what i could even try at this point... everything in the config is set to false... maybe i could go into the aether config...?

2020-10-22_12 47 16

I don't know where log files are stored for a custom directory... so uhh... if you need me to i can try moving the test to the .minecraft folder
quark.cfg.txt

commented

1.12 isn't getting non-critical bugfixes. This is caused by quark's emotes, which you can disable if you don't want. Sorry about that, either way.