Quark Oddities

Quark Oddities

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[1.16.3] Quark's underground massive lava complex demolishes CPU on server

lulabyte opened this issue ยท 3 comments

commented

We love this mod! Also thank you for your BLM message โœŠ๐Ÿฝ

On our 1.16.3 server, we were noticing 100% CPU usage in certain areas that would not go down. It resulted in ticking issues, massive lag, and save fails. We were getting the message:

[Server] WARN Can't keep up! Is the server overloaded?

It was boggling us. I finally spent some hours this A.M. creating new worlds, stress testing. I thought it was Biomes o' Plenty or the fast travel/random teleport mods. I couldn't get the same result. Adding in mods one by one, largest to smallest, zipping around , I have finally figured out the CPU spikes that do not go down are caused by Quark's massive underground lava caves.

I'm not sure how we will fix this as it's part of the world generation (if you have any advice we'd love it!) but I think it's a very important issue. We pay for premium hardware on the server and we have no other issues outside of these chunks that generate the lava caves.

Thank you again for the mod and your hard work! Any help would be greatly appreciated.

Minecraft version: 1.16.3
Forge: 34.1.42
Quark: 2.4-274
AutoRegLib: 1.6-46

latest.log

2020-11-12_04 48 08

My next test will be testing it alone without Biomes o' Plenty to see if I get the same result. I'll update here if it's useful.

commented

It definitely seems to be a conflict with one of the mods (see logfile for list of big dog players I was using). So now I will add them in one by one to see if I can find the conflict. On its own, Quark does not seem to stick the CPU at 100% like it was - even with the massive caves. Sorry for sticking the blame on you! Must be a conflict.

commented

It also looks like I need to update Quark so I'm a mess over here, apologies.

commented

I think it's a conflict with Blood Magic, not Quark at all.