Quark Oddities

Quark Oddities

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(v70) New dungeons are not generating over vanilla dungeons

Insane96 opened this issue ยท 2 comments

commented

New dungeons seems to fail to spawn, vanilla dungeons can only spawn and no Quark loot can be found nevermind, seems to be rare

Attached a screenshot with world seed and coordinates at a normal dungeon, the world generation type is Default

2017-01-03_11 55 20

Same as before but with World type Realistic
2017-01-03_12 00 51

commented

There's one in the same seed at 265 51 677. The vanilla ones just aren't always removed.

commented

The custom dungeons aren't spawning for me, either; I'm only getting the vanilla dungeons. I originally had several mods installed, including Biomes O Plenty, but I'm still getting this issue after removing all but Quark (and AutoRegLib) and creating a new world.

I am using the following:
Forge 1.11.2-13.20.0.2228
Quark 1.2-90
AutoRegLib 1.1-4

Here's a screenshot of some of the dungeons. I've found several, and all of them use the vanilla design. This is at approximately -400, 30, 150:

(screenshot: http://i.imgur.com/D4lDVfI.png)

My seed is -6113417105961974832. It was a "Custom" world generation type, but I'm pretty sure the only change I made was increasing the "Dungeon Count" to 100.

Quark config file: https://pastebin.com/kRurEXJP
FML log: https://pastebin.com/UNjyWYwB
Probably irrelevant, but my OS is Ubuntu 16.04.2