Quark Oddities

Quark Oddities

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[1.19] things that make sounds but doesn't trigger the sculk sensor

LeoBeliik opened this issue ยท 1 comments

commented
  • items entering / exiting pipes
  • placing blocks using a cloud in a bottle
  • toretoise attack
  • toretoise ore harvesting
  • placing glass item frames
  • unequiping the backpack
  • picking up and placing a slime with a bucket
  • open/close a crate

stonelings do trigger the sensors but imo they shouldn't

commented

Don't think the backpack one is fixable unfortunately