Quark Oddities

Quark Oddities

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[Beta 426] Chains connecting blocks functionality is broken

adozenlionsroaring opened this issue ยท 2 comments

commented

Blocks pushed by pistons will no longer move other blocks attached via chains (tested on latest beta).

commented

This also applies to iron rods attached to pistons, which will no longer act like drills (they push the blocks in front of them instead of breaking them).

commented

This is a fundamental issue with how Zeta bridges config events right now. As in - it doesn't at all. Quark is doing it by itself in the CommonProxy, but this code should be moved to Zeta. The ideal structure here would be a generic Forge event listener that goes through ZetaList and pass the event along to any mods where the config's mod ID matches the Zeta's mod ID.