Quark failed to load/Rendering crash
l0stlights opened this issue ยท 0 comments
These two issues seem to be connected, so that's why I'm creating only one issue- please let me know if creating separate issues would be better!
Made myself a modpack (Forge 47.3.0 for MC 1.20.1) and added Quark + Oddities (latest versions), and it was running fine until a couple of days ago. For some reason, when I went to launch the game again, it just wouldn't even load, I'd get a fatal crash right when it was almost done loading. Switched some things around and tested all mods, figured the mod that was causing the crash was Quark.
In two different trials, I changed Quark's version from 4.0 460 (which caused this crash. As I mentioned above, I only got the fatal crash WITH Quark as an active mod, so by elimination, that's what's causing it.)
- to 4.0 459 (which caused this crash/NoSuchFieldError:ticker)
Once again, all mods are working perfectly together and the game doesn't crash once I remove Quark + Oddities and Zeta.
Thank you so much for reading and for your time, hope to find a fix to this soon :)