[1.15.2] 3 items have broken loot tables
supergamerman opened this issue · 10 comments
[17May2020 18:25:19.566] [Server thread/ERROR] [net.minecraft.world.storage.loot.LootTableManager/]: Couldn't parse loot table quark:blocks/bonded_ravager_hide [17May2020 18:25:19.511] [Server thread/ERROR] [net.minecraft.world.storage.loot.LootTableManager/]: Couldn't parse loot table quark:blocks/pipe [17May2020 18:25:19.442] [Server thread/ERROR] [net.minecraft.world.storage.loot.LootTableManager/]: Couldn't parse loot table quark:blocks/magnet
This is unfortunately a side effect of having Oddities in the same jar. The
game tries to find the loot tables even if the items aren't loaded. There's
no problem here other than a bit of unnecessary log spam.
…On Mon, May 18, 2020 at 12:02 AM supergamerman ***@***.***> wrote:
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Actually, it causes a major issue with mod compatibility due to some mods
relying on loot tables being intact to work. If you didn’t know, if
minecraft detects a loottable issue, it just wipes all the tags which can
be a problem for mods like cooking for blockheads (the recipe book) and
essentials (circuits)
On Mon, May 18, 2020 at 2:32 AM Vasco Lavos <[email protected]>
wrote:
This is unfortunately a side effect of having Oddities in the same jar. The
game tries to find the loot tables even if the items aren't loaded. There's
no problem here other than a bit of unnecessary log spam.
On Mon, May 18, 2020 at 12:02 AM supergamerman ***@***.***>
wrote:
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I wasn't aware it did that, hm. I'll have to use some hackery to get around
that but it should be fine next version.
On Mon, May 18, 2020 at 7:35 AM supergamerman <[email protected]>
wrote:
… Actually, it causes a major issue with mod compatibility due to some mods
relying on loot tables being intact to work. If you didn’t know, if
minecraft detects a loottable issue, it just wipes all the tags which can
be a problem for mods like cooking for blockheads (the recipe book) and
essentials (circuits)
On Mon, May 18, 2020 at 2:32 AM Vasco Lavos ***@***.***>
wrote:
> This is unfortunately a side effect of having Oddities in the same jar.
The
> game tries to find the loot tables even if the items aren't loaded.
There's
> no problem here other than a bit of unnecessary log spam.
>
> On Mon, May 18, 2020 at 12:02 AM supergamerman ***@***.***
>
> wrote:
>
> > Wait... that's my username?! When did I make this account...
> >
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Interestingly, it didn’t happen with version .6
On Mon, May 18, 2020 at 2:36 AM Vasco Lavos <[email protected]>
wrote:
I wasn't aware it did that, hm. I'll have to use some hackery to get around
that but it should be fine next version.
On Mon, May 18, 2020 at 7:35 AM supergamerman ***@***.***>
wrote:
> Actually, it causes a major issue with mod compatibility due to some mods
> relying on loot tables being intact to work. If you didn’t know, if
> minecraft detects a loottable issue, it just wipes all the tags which can
> be a problem for mods like cooking for blockheads (the recipe book) and
> essentials (circuits)
>
> On Mon, May 18, 2020 at 2:32 AM Vasco Lavos ***@***.***>
> wrote:
>
> > This is unfortunately a side effect of having Oddities in the same jar.
> The
> > game tries to find the loot tables even if the items aren't loaded.
> There's
> > no problem here other than a bit of unnecessary log spam.
> >
> > On Mon, May 18, 2020 at 12:02 AM supergamerman <
***@***.***
> >
> > wrote:
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> > > Wait... that's my username?! When did I make this account...
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Quark 1.6? Loot tables for blocks didn't exist back then.
On Mon, May 18, 2020 at 7:38 AM supergamerman <[email protected]>
wrote:
… Interestingly, it didn’t happen with version .6
On Mon, May 18, 2020 at 2:36 AM Vasco Lavos ***@***.***>
wrote:
> I wasn't aware it did that, hm. I'll have to use some hackery to get
around
> that but it should be fine next version.
>
> On Mon, May 18, 2020 at 7:35 AM supergamerman ***@***.***>
> wrote:
>
> > Actually, it causes a major issue with mod compatibility due to some
mods
> > relying on loot tables being intact to work. If you didn’t know, if
> > minecraft detects a loottable issue, it just wipes all the tags which
can
> > be a problem for mods like cooking for blockheads (the recipe book) and
> > essentials (circuits)
> >
> > On Mon, May 18, 2020 at 2:32 AM Vasco Lavos ***@***.***>
> > wrote:
> >
> > > This is unfortunately a side effect of having Oddities in the same
jar.
> > The
> > > game tries to find the loot tables even if the items aren't loaded.
> > There's
> > > no problem here other than a bit of unnecessary log spam.
> > >
> > > On Mon, May 18, 2020 at 12:02 AM supergamerman <
> ***@***.***
> > >
> > > wrote:
> > >
> > > > Wait... that's my username?! When did I make this account...
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No no, I’m talking about the latest version before the current one. Just
can’t remember the other numbers. 2.*.6 and 2.*.7
On Mon, May 18, 2020 at 2:41 AM Vasco Lavos <[email protected]>
wrote:
Quark 1.6? Loot tables for blocks didn't exist back then.
On Mon, May 18, 2020 at 7:38 AM supergamerman ***@***.***>
wrote:
> Interestingly, it didn’t happen with version .6
>
> On Mon, May 18, 2020 at 2:36 AM Vasco Lavos ***@***.***>
> wrote:
>
> > I wasn't aware it did that, hm. I'll have to use some hackery to get
> around
> > that but it should be fine next version.
> >
> > On Mon, May 18, 2020 at 7:35 AM supergamerman <
***@***.***>
> > wrote:
> >
> > > Actually, it causes a major issue with mod compatibility due to some
> mods
> > > relying on loot tables being intact to work. If you didn’t know, if
> > > minecraft detects a loottable issue, it just wipes all the tags which
> can
> > > be a problem for mods like cooking for blockheads (the recipe book)
and
> > > essentials (circuits)
> > >
> > > On Mon, May 18, 2020 at 2:32 AM Vasco Lavos <
***@***.***>
> > > wrote:
> > >
> > > > This is unfortunately a side effect of having Oddities in the same
> jar.
> > > The
> > > > game tries to find the loot tables even if the items aren't loaded.
> > > There's
> > > > no problem here other than a bit of unnecessary log spam.
> > > >
> > > > On Mon, May 18, 2020 at 12:02 AM supergamerman <
> > ***@***.***
> > > >
> > > > wrote:
> > > >
> > > > > Wait... that's my username?! When did I make this account...
> > > > >
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Just checked curseforge, I meant 237 and 236
On Mon, May 18, 2020 at 2:42 AM ***@***.***> wrote:
No no, I’m talking about the latest version before the current one. Just
can’t remember the other numbers. 2.*.6 and 2.*.7
On Mon, May 18, 2020 at 2:41 AM Vasco Lavos ***@***.***>
wrote:
> Quark 1.6? Loot tables for blocks didn't exist back then.
>
> On Mon, May 18, 2020 at 7:38 AM supergamerman ***@***.***>
> wrote:
>
> > Interestingly, it didn’t happen with version .6
> >
> > On Mon, May 18, 2020 at 2:36 AM Vasco Lavos ***@***.***>
> > wrote:
> >
> > > I wasn't aware it did that, hm. I'll have to use some hackery to get
> > around
> > > that but it should be fine next version.
> > >
> > > On Mon, May 18, 2020 at 7:35 AM supergamerman <
> ***@***.***>
> > > wrote:
> > >
> > > > Actually, it causes a major issue with mod compatibility due to some
> > mods
> > > > relying on loot tables being intact to work. If you didn’t know, if
> > > > minecraft detects a loottable issue, it just wipes all the tags
> which
> > can
> > > > be a problem for mods like cooking for blockheads (the recipe book)
> and
> > > > essentials (circuits)
> > > >
> > > > On Mon, May 18, 2020 at 2:32 AM Vasco Lavos <
> ***@***.***>
> > > > wrote:
> > > >
> > > > > This is unfortunately a side effect of having Oddities in the same
> > jar.
> > > > The
> > > > > game tries to find the loot tables even if the items aren't
> loaded.
> > > > There's
> > > > > no problem here other than a bit of unnecessary log spam.
> > > > >
> > > > > On Mon, May 18, 2020 at 12:02 AM supergamerman <
> > > ***@***.***
> > > > >
> > > > > wrote:
> > > > >
> > > > > > Wait... that's my username?! When did I make this account...
> > > > > >
> > > > > > —
> > > > > > You are receiving this because you are subscribed to this
> thread.
> > > > > > Reply to this email directly, view it on GitHub
> > > > > > <
> > #2167 (comment)
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> > > > > > <
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I can tell you this has been happening before 237. It's what happens when
you don't have Quark Oddities installed. For a temporary fix you can just
install it and disable the content I guess.
On Mon, May 18, 2020 at 7:45 AM supergamerman <[email protected]>
wrote:
… Just checked curseforge, I meant 237 and 236
On Mon, May 18, 2020 at 2:42 AM Scott Nankin ***@***.***> wrote:
> No no, I’m talking about the latest version before the current one. Just
> can’t remember the other numbers. 2.*.6 and 2.*.7
>
> On Mon, May 18, 2020 at 2:41 AM Vasco Lavos ***@***.***>
> wrote:
>
>> Quark 1.6? Loot tables for blocks didn't exist back then.
>>
>> On Mon, May 18, 2020 at 7:38 AM supergamerman ***@***.***
>
>> wrote:
>>
>> > Interestingly, it didn’t happen with version .6
>> >
>> > On Mon, May 18, 2020 at 2:36 AM Vasco Lavos ***@***.***
>
>> > wrote:
>> >
>> > > I wasn't aware it did that, hm. I'll have to use some hackery to get
>> > around
>> > > that but it should be fine next version.
>> > >
>> > > On Mon, May 18, 2020 at 7:35 AM supergamerman <
>> ***@***.***>
>> > > wrote:
>> > >
>> > > > Actually, it causes a major issue with mod compatibility due to
some
>> > mods
>> > > > relying on loot tables being intact to work. If you didn’t know,
if
>> > > > minecraft detects a loottable issue, it just wipes all the tags
>> which
>> > can
>> > > > be a problem for mods like cooking for blockheads (the recipe
book)
>> and
>> > > > essentials (circuits)
>> > > >
>> > > > On Mon, May 18, 2020 at 2:32 AM Vasco Lavos <
>> ***@***.***>
>> > > > wrote:
>> > > >
>> > > > > This is unfortunately a side effect of having Oddities in the
same
>> > jar.
>> > > > The
>> > > > > game tries to find the loot tables even if the items aren't
>> loaded.
>> > > > There's
>> > > > > no problem here other than a bit of unnecessary log spam.
>> > > > >
>> > > > > On Mon, May 18, 2020 at 12:02 AM supergamerman <
>> > > ***@***.***
>> > > > >
>> > > > > wrote:
>> > > > >
>> > > > > > Wait... that's my username?! When did I make this account...
>> > > > > >
>> > > > > > —
>> > > > > > You are receiving this because you are subscribed to this
>> thread.
>> > > > > > Reply to this email directly, view it on GitHub
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>> > > >,
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.
Weird. I installed 236 and the issue was solved
…On Mon, May 18, 2020, 2:46 AM Vasco Lavos ***@***.***> wrote:
I can tell you this has been happening before 237. It's what happens when
you don't have Quark Oddities installed. For a temporary fix you can just
install it and disable the content I guess.
On Mon, May 18, 2020 at 7:45 AM supergamerman ***@***.***>
wrote:
> Just checked curseforge, I meant 237 and 236
>
> On Mon, May 18, 2020 at 2:42 AM Scott Nankin ***@***.***> wrote:
>
> > No no, I’m talking about the latest version before the current one.
Just
> > can’t remember the other numbers. 2.*.6 and 2.*.7
> >
> > On Mon, May 18, 2020 at 2:41 AM Vasco Lavos ***@***.***>
> > wrote:
> >
> >> Quark 1.6? Loot tables for blocks didn't exist back then.
> >>
> >> On Mon, May 18, 2020 at 7:38 AM supergamerman <
***@***.***
> >
> >> wrote:
> >>
> >> > Interestingly, it didn’t happen with version .6
> >> >
> >> > On Mon, May 18, 2020 at 2:36 AM Vasco Lavos <
***@***.***
> >
> >> > wrote:
> >> >
> >> > > I wasn't aware it did that, hm. I'll have to use some hackery to
get
> >> > around
> >> > > that but it should be fine next version.
> >> > >
> >> > > On Mon, May 18, 2020 at 7:35 AM supergamerman <
> >> ***@***.***>
> >> > > wrote:
> >> > >
> >> > > > Actually, it causes a major issue with mod compatibility due to
> some
> >> > mods
> >> > > > relying on loot tables being intact to work. If you didn’t know,
> if
> >> > > > minecraft detects a loottable issue, it just wipes all the tags
> >> which
> >> > can
> >> > > > be a problem for mods like cooking for blockheads (the recipe
> book)
> >> and
> >> > > > essentials (circuits)
> >> > > >
> >> > > > On Mon, May 18, 2020 at 2:32 AM Vasco Lavos <
> >> ***@***.***>
> >> > > > wrote:
> >> > > >
> >> > > > > This is unfortunately a side effect of having Oddities in the
> same
> >> > jar.
> >> > > > The
> >> > > > > game tries to find the loot tables even if the items aren't
> >> loaded.
> >> > > > There's
> >> > > > > no problem here other than a bit of unnecessary log spam.
> >> > > > >
> >> > > > > On Mon, May 18, 2020 at 12:02 AM supergamerman <
> >> > > ***@***.***
> >> > > > >
> >> > > > > wrote:
> >> > > > >
> >> > > > > > Wait... that's my username?! When did I make this account...
> >> > > > > >
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