[1.20.1] Variant Selector turns entire item stack into one block
DJBaphomet opened this issue ยท 2 comments
Versions
- Quark 4.0-435
- Zeta 1.0-13
Issue
Issue happens when having auto-conversion enabled with Variant Selector, but allowing other methods of obtaining variant blocks
If you throw a stack of block variants onto the ground one-at-a-time, it works fine and they all convert as normal. But, if you throw the entire stack at once, the full stack of however-many blocks will get turned into a single block of whatever the base block is
Heres the method, note that clone.setCount(stack.getCount())
is not called
Obviously the behavior when players drop items (or when you break a chest containing items) is broken, but I wonder if this is intended behavior for double-slabs, because you should only get 1 block and not 2