
ResourceLocationException when using locales with non-arabic numerals
Closed this issue ยท 1 comments
I'm not sure should this issue be fixed on Forge side or on Quark's, so I'll report this issue to both.
Forge issue: MinecraftForge/MinecraftForge#10529
Short description:
Quark (or Forge?) uses wrong locale when loading game resources, that causes Minecraft to crash with Non [a-z0-9/._-] character in path of location: quark:textures/model/entity/variants/cow\u0661.png
when user's locale uses non-arabic numerals (\u0661
is Arabic-Indic Digit One)
Full crash stacktrace:
net.minecraft.ResourceLocationException: Non [a-z0-9/._-] character in path of location: quark:textures/model/entity/variants/cow\u0661.png
at TRANSFORMER/[email protected]/net.minecraft.resources.ResourceLocation.m_245185_(ResourceLocation.java:242)
at TRANSFORMER/[email protected]/net.minecraft.resources.ResourceLocation.<init>(ResourceLocation.java:40)
at TRANSFORMER/[email protected]/org.violetmoon.quark.content.client.module.VariantAnimalTexturesModule$Client.registerTextures(VariantAnimalTexturesModule.java:256)
at TRANSFORMER/[email protected]/org.violetmoon.quark.content.client.module.VariantAnimalTexturesModule$Client.clientSetup(VariantAnimalTexturesModule.java:86)
at TRANSFORMER/[email protected]/org.violetmoon.zetaimplforge.event.ForgeEventsRemapper.lambda$createForgeConsumer$3(ForgeEventsRemapper.java:132)
... 13 more
Looks like our fault
OMG, I had no idea String.format
was locale-sensitive.