
Reinforced Crate with C2ME mod - Lost Items
sfiomn opened this issue ยท 2 comments
Hello hello,
Here is the equivalent issue on C2ME side:
RelativityMC/C2ME-fabric#406
Context:
- Forge 1.20.1 latest
- Having C2ME https://www.curseforge.com/minecraft/mc-mods/c2me (with synitra connector)
- Quark latest
- Client - Server
Behavior
- Store items in a Reinforced Crate
- Leave the world
- Come back
Result
- Items are lost
Logs:
- No crash logs or stacktrace in the logs, just this :
[19:48:36] [Server thread/INFO]: Stopping singleplayer server as player logged out
[19:48:36] [Server thread/INFO]: Stopping server
[19:48:36] [Server thread/INFO]: Saving players
[19:48:36] [Server thread/INFO]: Saving worlds
[19:48:36] [Server thread/INFO]: Saving chunks for level 'ServerLevel[17MedievalBuildingsByJayLythical]'/minecraft:overworld
[19:48:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[17MedievalBuildingsByJayLythical]'/minecraft:the_end
[19:48:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[17MedievalBuildingsByJayLythical]'/graveyard:past
[19:48:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[17MedievalBuildingsByJayLythical]'/minecraft:the_nether
[19:48:37] [Server thread/INFO]: ThreadedAnvilChunkStorage (17MedievalBuildingsByJayLythical): All chunks are saved
[19:48:37] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[19:48:37] [Server thread/INFO]: ThreadedAnvilChunkStorage (past): All chunks are saved
[19:48:37] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[19:48:37] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved
[19:48:37] [Server thread/INFO]: level unload
[19:48:37] [C2ME Storage #66/INFO]: Storage thread Thread[C2ME Storage #66,5,SERVER] stopped
[19:48:37] [Server thread/INFO]: level unload
[19:48:37] [C2ME Storage #69/INFO]: Storage thread Thread[C2ME Storage #69,5,SERVER] stopped
[19:48:37] [Server thread/INFO]: level unload
[19:48:37] [C2ME Storage #72/INFO]: Storage thread Thread[C2ME Storage #72,5,SERVER] stopped
[19:48:37] [Server thread/INFO]: level unload
[19:48:37] [C2ME Storage #75/INFO]: Storage thread Thread[C2ME Storage #75,5,SERVER] stopped
[19:48:37] [Server thread/INFO]: Unloading server configs...
[19:48:37] [Server thread/INFO]: Sending config unload event for backpacked.server.toml
[19:48:37] [Server thread/INFO]: Finished unloading server configs
[19:48:37] [Render thread/INFO]: Stopping worker threads
[19:48:37] [Render thread/INFO]: [ETF]: emissive suffixes loaded: {_emissive, _eyes, _e}.
[19:48:37] [Render thread/INFO]: Player instance no longer present
[19:48:37] [Render thread/INFO]: Client disconnecting...
[19:48:38] [Render thread/INFO]: Play Music: minecraft:music.menu{newSystem false, range 16.000000}
[19:48:42] [C2ME Storage #68/INFO]: Storage thread Thread[C2ME Storage #68,5,SERVER] stopped
[19:48:42] [C2ME Storage #67/INFO]: Storage thread Thread[C2ME Storage #67,5,SERVER] stopped
[19:48:42] [C2ME Storage #71/INFO]: Storage thread Thread[C2ME Storage #71,5,SERVER] stopped
[19:48:42] [C2ME Storage #65/INFO]: Storage thread Thread[C2ME Storage #65,5,SERVER] stopped
[19:48:42] [C2ME Storage #74/INFO]: Storage thread Thread[C2ME Storage #74,5,SERVER] stopped
[19:48:42] [C2ME Storage #70/INFO]: Storage thread Thread[C2ME Storage #70,5,SERVER] stopped
[19:48:42] [C2ME Storage #64/INFO]: Storage thread Thread[C2ME Storage #64,5,SERVER] stopped
[19:48:42] [C2ME Storage #73/INFO]: Storage thread Thread[C2ME Storage #73,5,SERVER] stopped
As this behavior only occurs with the Reinforced Crate and no other chests (even expanded ones), maybe something can be done on Quark side
This is a duplicate of #5132
I would not recommend running C2ME over Synitra.
Well, since the reinforced crate is the only failing storage, the others going ok (if modded ones), there should be something feasible of Quark side
The use of c2me over synitra connector is not a choice we have, this is necessary to optimize distant horizon, and c2me isn't available for forge 1.20.1