Mod Mismatch Error
TqLxQuanZ opened this issue ยท 6 comments
Hi there! Love the mod!
I am facing an issue where Quark sometimes having an error where it have different mod mismatch despite both the mod version on client, and server are correct and same. Currently I am working for my modpack and this appeared recently, not sure what's causing it.
This issue is incredibly weird because sometimes restarting the server works, but sometimes it doesn't
On client log it looks like some sound registry are broken:
On Server log there's really nothing much to show:
Any idea what's wrong with Quark? Please let me know if I can provide anything for assistance to fix this bug! I am happy to help!
Note: I don't have NoFog mod installed.
After some investigation, and found a couple of modpacks that have similar problem, I compared mods between 3 modpacks including mine to see what's the overlapped mods, I assume it might be the overlapped mods causing issue, but some of them are optimization mod and doesn't seem to be the actual source, I am posting here in case if anyone is investigating or trouble shooting.
At least from 3 modpacks, all these mods there are overlapping each other and having the mismatch issue, but I can't guarantee or sure if it's inside one of them.
Framework
Sophisticated Backpacks
CarryOn
Client Crafting
CoroUtils
Farmers Delight
Fast Workbench
Ferrite Core
FTB Chunks
FTB Lib
FTB Quests
FTB Teams
InsaneLib
Iceberg
Let Me Despawn
Embeddium
ModernFix
MoonlightLib
NotEnoughAnimation
Sodium/Embeddium Dynamic Lights
SmoothBoot
What are they up to
Create
Create Craft & Additions
Create Diesel Generator
Mod Version: Quark-4.0-462
Zeta Version: Zeta-1.0-30
Main Error:
[20Jun2025 16:09:51.594] [Render thread/ERROR] [net.minecraftforge.registries.GameData/REGISTRIES]: Unidentified mapping from registry minecraft:sound_event
quark:ambient.chatter: 2294
quark:ambient.clock: 2292
quark:ambient.crickets: 2293
quark:ambient.drips: 2287
quark:ambient.fire: 2291
quark:ambient.ocean: 2288
quark:ambient.rain: 2289
quark:ambient.wind: 2290
quark:block.monster_box.growl: 2269
quark:block.pipe.pickup: 2271
quark:block.pipe.pickup.lenny: 2273
quark:block.pipe.shoot: 2270
quark:block.pipe.shoot.lenny: 2272
quark:block.potato.do_it: 2274
quark:block.potato.hurt: 2278
quark:block.potato.kingbdogz: 2276
quark:block.potato.soda: 2275
quark:block.potato.yung: 2277
quark:entity.crab.die: 2256
quark:entity.crab.hurt: 2257
quark:entity.crab.idle: 2258
quark:entity.foxhound.ambient: 2247
quark:entity.foxhound.crackle: 2255
quark:entity.foxhound.death: 2248
quark:entity.foxhound.eat: 2254
quark:entity.foxhound.growl: 2249
quark:entity.foxhound.hurt: 2250
quark:entity.foxhound.pant: 2251
quark:entity.foxhound.shake: 2252
quark:entity.foxhound.whine: 2253
quark:entity.parrot.egg: 2267
quark:entity.pickarang.clank: 2244
quark:entity.pickarang.pickup: 2246
quark:entity.pickarang.spark: 2245
quark:entity.pickarang.throw: 2243
quark:entity.shiba.ambient: 2231
quark:entity.shiba.death: 2234
quark:entity.shiba.eat_arrow: 2228
quark:entity.shiba.hurt: 2233
quark:entity.shiba.pant: 2232
quark:entity.shiba.step: 2230
quark:entity.shiba.whine: 2229
quark:entity.soul_bead.idle: 2268
quark:entity.stoneling.cry: 2241
quark:entity.stoneling.die: 2240
quark:entity.stoneling.eat: 2239
quark:entity.stoneling.give: 2237
quark:entity.stoneling.meep: 2235
quark:entity.stoneling.michael: 2242
quark:entity.stoneling.purr: 2236
quark:entity.stoneling.take: 2238
quark:entity.toretoise.angry: 2262
quark:entity.toretoise.die: 2259
quark:entity.toretoise.eat: 2265
quark:entity.toretoise.eat_satiated: 2264
quark:entity.toretoise.harvest: 2263
quark:entity.toretoise.hurt: 2260
quark:entity.toretoise.idle: 2261
quark:entity.toretoise.regrow: 2266
quark:item.bucket.empty_crab: 2282
quark:item.bucket.fill_crab: 2281
quark:item.camera.shutter: 2279
quark:item.soul_powder.spawn: 2280
quark:music.endermosh: 2295
quark:music.glimmering_weald: 2296
quark:pet.device: 2283
quark:pet.neko: 2284
quark:pet.slime: 2285
quark:pet.wire: 2286
[20Jun2025 16:09:51.595] [Netty Client IO #11/ERROR] [net.minecraftforge.network.HandshakeHandler/FMLHANDSHAKE]: Failed to load registry, closing connection.
[20Jun2025 16:09:51.597] [Netty Client IO #11/ERROR] [net.minecraftforge.network.HandshakeHandler/FMLHANDSHAKE]: Connection closed, not continuing handshake
I have tested out quark with various of client mods to see if any of these break quarks, but it's still undergoing investigation.
I have two debug logs, both of them is from client side, tested with certain mods client mods added, or completely identical to server mods.
When both mods from client and server are identical, constantly restarting server, restarting client, does not show the quark sync error at all, so this eliminates to "possibly client mods" issue.
Server sometimes has the error of Unidentified mapping from registry minecraft:sound_event, but it doesn't seem to affect anything.
On client side, sometimes launching the game, the debug log does not sound the quark's sound event being registered at all, which is strange, because sometimes it do, this kind of indicates that the sounds from zeta aren't loading properly. Debug - Error.log will show that the zeta sounds are not registering at all.
This problem is found out by the "Sound Physics Remastered"[Sound Physics - General/]: Unknown sound in allowed sound config: quark:entity.foxhound.whine where it highlights in the log, the sound doesn't even seem to exist yet when sound physics trying to read it.
Furthermore, check the normal debug.log, you'll notice [quark-zeta/]: Registering to minecraft:sound_event - quark:entity.foxhound.whine, they are being registered correctly.
Currently suspicion is that, if there are client mods that modify sound events or adding new sounds, they "might" break quark's sound registering, this is unclear which mod could be, but currently "Sounds" seem to have the ability to affect it. (Only seen it once) Sounds Physics Remaster doesn't seem to do anything when pairing with quark, same goes to PresenceFootsteps. After added "Sounds" mod, the sound event registration from zeta rarely disappears.
Here's the list of the client mods:
Client Mods:
Appleskin
AsyncParticles
BadOptimizations
Bocchium
Catalogue
Cleanview
Clientcrafting
CMDCam
Controllable
Controlling
CraftPresence
CreativeCore
CullLessLeaves-Reforged
DefaultOptions
Distraction Free Recipes
Embeddium
Entity Model Features
Entity Texture Features
Equipment Compare
Entity Culling
ExtremeSoundMuffler
Flerovium
Flickerfix
GPUTape
Highlighter
Immersive Lanterns
Immersive UIs
InventoryHUD
Item Physics Lite
JEI
Konkrete
LongerChatHistory
Loot Journal
Melody
Modelfix
Mousetweaks
MRU
Necronomicon
Oculus
Overflowing Bars
Parcool Compat
PresenceFootsteps
PuzzlesLib
Searchables
ShoulderSurfing
SodiumDynamicLights
SodiumExtras
SodiumOptionsapi
Sound Physics Remastered
Sounds
TACZAmmoQuery
TP Shooting
UniLib
@TqLxQuanZ nofog is incompatiable with quark, I delete it from my modpack and it works well.
I don't have nofog, but it still happens, so definitely not the nofog problem on my end.
We've seen this before and unfortunately have no idea why this happens or what to do about it. :( #4854
