[bug | 0.5.0] Full power before setup
TheRealM18 opened this issue ยท 13 comments
I was testing in singleplayer, and found out that if you put a creative solar beside the quarry, and has not been setup before the whole process is full, it will make the quarry not to be able to work at all.
I was able to fix it, by setting it up first, then giving it power.
I can't remember, but was able to do it multiple times. Maybe I was not able to get the pipes in fast enough too.
You require a inventory to give the tube to the machine. This is an issue, as if do not know that, I assumed that I could just place them there, without the inventory connected to it.
U mean change error description? And could you write steps to reproduce this bug, because for now I can't find a way to do it
What u mean by external inventory? Something like chest or hopper? So I need to place it manually, in quarry inventory?
To reproduce the error, here are the following steps:
- Place down the quarry.
- Place inside the quarry the quarry tubes, without going through an external inventory.
- Give the quarry power.
This should give the error, as I should not need to configure them into the configuration tab to get it to work.
Yes, you will need to place it in manually into its slots. a hopper or chest is how it works now, just not manually placed in.
allow the full process to reach max before adding them then. I will try to make a gif, or maybe the mod is still out of date.
Somehow it's fixed in 0.5.2. Not sure how, but is. If you want to close this ticket you can.