Railcraft Reborn

Railcraft Reborn

3M Downloads

Block Signal/Receiver/Train Hold not functioning

JSDrums1 opened this issue · 6 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Description of the Bug

When using the 'hold train' rail with a direct powered redstone source, i.e. a lever, it works perfectly... train is held on no power, and released when powered. However, when you add signals/receivers to the equation, the track no longer funtions properly and whether powered or not, holds the train still.

Configuration

- Mod version:1.0.2
- NeoForge/Forge version: Forge 47.1.0
- Minecraft version: 1.20.1
- Are you playing on a server?: Local Test World

To Reproduce

Create track with receiver under Train Holding Track
Link receiver to a signal on a seperate track
Run trains through combinations of one/both tracks
See that powered or not, the holding track still holds the train
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Expected behavior

When a block signal sends a 'red signal' to the holding rail, should hold the train
When it's a 'green signal' being sent, should allow the train to pass

(or visa versa)

Logs & Environment

No response

Screenshots & Video

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commented

Do you confirm that if the receiver is on the side, the problem doesn't exist?

commented
commented

You were right to report this bug, it should work from below as well.

commented
commented

The problem is that the cart stalls before it enters the rail that is at the top of the receiver.
2023-08-21_21 29 58

commented