Crash When Loco Hits Cactus
JSDrums1 opened this issue ยท 1 comments
Is there an existing issue for this?
- I have searched the existing issues
Description of the Bug
Attempting to make an automatic train dispenser/return system. Using a cactus to break a train (as you usually would with a cart) and by sucked through a hopper etc, when the loco breaks, the game crashes (or if on a server the server crashes).
Configuration
- Mod version: 1.0.3
- NeoForge/Forge version: Forge 47.1.0
- Minecraft version:1.20.1
- Are you playing on a server?: Both server and local test game has same problem
To Reproduce
- Place strip of track
- place sand with cactus at the end
- send a loco down the track to hit the cactus
Expected behavior
loco hits cactus, breaking the loco and leaving drops behind, loco able to be sucked in by hopper beneath, game continues to run
Logs & Environment
2 x logs
1: Crash log from server : https://pastebin.com/emwTNTxa
2: Smaller log from local test game : The game crashed whilst ticking entity
Error: java.lang.IllegalStateException: MinecartExtension missing on CreativeLocomotive['Creative Locomotive'/67, l='ServerLevel[New World]', x=68.57, y=-60.00, z=89.50, removed=KILLED]
Screenshots & Video
Duplicate of #87