Infinite Loop in Tunnel Bore Ballast Code
CovertJaguar opened this issue ยท 2 comments
The recently accepted PR #1280 for ballast introduced an infinite loop into the code.
"Server thread" #17 prio=5
RUNNABLE
at net.minecraft.world.chunk.Chunk.func_177435_g(Chunk.java:465)
at net.minecraft.world.World.func_180495_p(World.java:843)
at net.minecraft.world.World.func_175623_d(World.java:223)
at mods.railcraft.common.plugins.forge.WorldPlugin.isBlockAir(WorldPlugin.java:80)
at mods.railcraft.common.carts.EntityTunnelBore.placeBallast(EntityTunnelBore.java:682)
at mods.railcraft.common.carts.EntityTunnelBore.func_70071_h_(EntityTunnelBore.java:427)
at net.minecraft.world.World.func_72866_a(World.java:1964)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:839)
at net.minecraft.world.World.func_72870_g(World.java:1934)
at net.minecraft.world.World.func_72939_s(World.java:1750)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:620)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
@CovertJaguar Can I just add some sort of phase manager for bores?