Game Crashes When Disabling Resource Module
Voxel-Friend opened this issue ยท 11 comments
Using unofficial beta 1 for 1.12.2. Seems to happen also when simply disabling dusts. alternatives exist in my pack to the dusts so recipes are not broken afaik.
Crashlog:
https://gist.github.com/Voxel-Friend/65b730092d3f066941aaa8d66173f94a
The logging of list parsing is now greatly improved and, as of my cargo blacklist commit a couple weeks ago, no longer crashes on invalid lines. Rather it logs them as an error and ignores them.
Will make the config fail-safe instead. Moreover, note that once you disable a module, you have to change many related stuff, especially advancements and loot tables (loot tables will yield nothing if one of its entry is in a disabled module)
See https://minecraft.gamepedia.com/index.php?title=Loot_table&oldid=1115017#Custom_Maps
The loot tables are changed in vanilla ways. For railcraft, change the <custom directory>
part to railcraft
(must be all lowercase). A few are available here at https://github.com/Railcraft/Railcraft/tree/mc-1.12.2/src/main/resources/assets/railcraft/loot_tables/chests . For example, you will refer to the simple_dungeon.json
with data/loot_tables/railcraft/chests/simple_dungeon.json
For now to stop the crash, remove the dusts from the list of worldspike fuels. I bet you need the void dust for worldspikes to run.
For the advancements, see https://minecraft.gamepedia.com/index.php?title=Advancements&oldid=1151757#JSON_Format
Well, I just made a mod for that purpose. https://github.com/liachmodded/datapacks/