[1.12.2] Crash on world load when installed with Immersive Engineering
YCLiang95 opened this issue ยท 2 comments
full crash report https://pastebin.com/XVNNn5PB
Railcraft version is commit "Minor stuff" 91ee330 in branch mc-1.12.2, build by myself.
Immersive Engineering 0.12 - 86
Removing Railcraft or IE solve the problem. I have a total of 165 active mods. I was not on a server, just local single player, not open to LAN.
creating new worlds and loading old worlds both cause crashes.
java.lang.NullPointerException: Exception in server tick loop
at blusunrize.immersiveengineering.client.ClientProxy.onWorldLoad(ClientProxy.java:1426)
The code that caused the crash in IE is an entity render code.
for(Object render : ClientUtils.mc().getRenderManager().entityRenderMap.values()) if(RenderMinecart.class.isAssignableFrom(render.getClass()))
btw, tank walls and valves seems to have missing names.
@CovertJaguar Eh, vanilla didn;t broke but immersive engineering did. Fun enough.