Railcraft

Railcraft

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Locomotives crashing into each other at full speed causes a server crash

texaswriter opened this issue ยท 0 comments

commented

Description of the Bug
When two locomotives crash into each other at full speed, their is an explosion of sorts (probably intentional) and then the server crashes.
(see crash reports)
crash-2018-12-06_07.06.51-server.txt
crash-2018-12-06_07.14.50-server.txt

liach: gist version https://gist.github.com/liach/ffb22fbe461a7531bbc3d3f7370dbd83

To Reproduce

  1. create some kind of rail network where two trains can come to full speed with the locomotives opposing each other (either by 180 degrees or 90 degrees).
  2. run the locomotives

Expected behavior
I think the explosion is intentional (expected). The locomotives disappear (again expected). The server shouldn't crash probably.

Screenshots & Video
Screenshot of the scenario after I reloaded (locomotives disappeared). Although I did not create this scenario to intentionally crash, I am testing what size brake and detection zones I need for different size trains based on train stretching.
2018-12-06_07 22 22
2018-12-06_07 22 36

Environment

  • Railcraft 12.0.0-alpha-7]
  • Forge version. 2772
  • Possible conflicting mods and their versions. --> None that I am aware of

Additional context
Add any other context about the problem here.