CCL Reporting Switch Actuator Rendering Errors
Ommina opened this issue ยท 1 comments
Description of the Bug
Recently, I've started getting player chat messages from CodeChickenLib that is has caught a rendering exception.
[13:44:33] [Client thread/INFO] [minecraft/GuiNewChat]: [CHAT] CCL Caught an exception rendering a block. See the log for info.
The switch in question does not render in world when the exception occurs.
To Reproduce
It's intermittent, but not infrequent. I can restart the client, and the switch will render just fine. Or I can restart the client, and an exception will be thrown with each change of the switch's state.
I've had it affect both the manual and redstone-controlled switch.
The motor where I see the behaviour most frequently is on the south side of a turnout-track kit, electric rail. However, this is also the motor that is tripped most frequently, as the locomotive is on a small (7x9 block) loop. The actuator remains powered for 5s at a time, via a capacitor box.
Expected behavior
CCL to not be sad and the switch motor to render.
Logs & Environment
The exception sent to the client log: https://pastebin.com/XdjNteNG
FoamFix?
See #1806