Railcraft

Railcraft

34M Downloads

All locomotives cause client problems on multiplayer server

KaelaniRevyruun opened this issue ยท 2 comments

commented

Description of the Bug
Steam locomotive causes client crash loop, electric and creative cause disconnect loop

To Reproduce

  1. Place block: Electric Rail (in my case)
  2. Place Steam/Electric/Perpetuum locomotive
  3. A: Steam Locomotive (Crash immediately)
  4. B: Electric/Perpetuum Locomotive (Lag placing animation, immediate disconnect)
  5. ???
  6. Rage because the only way to fix it is to delete all entities on the server unless you know how to filter to a specific mod

Expected behavior
Locomotive to place and render on the track block

Logs & Environment

  • Full log: https://pastebin.com/D9hnz9iU (Not the entire log file, but file extends back before even trying to place the steam locomotive. Enclosed is /give command to take perpetuum locomotive from NEI to attempt to log back in after running command to delete entities from server via console )
  • Crash report (If available): https://pastebin.com/yf3MsL14

Additional context
Not sure if it's cos of specifically the rail block or something else; waila states that the rail block was "state_north" or something like that; either way, the "direction" for the rail was set as north.

commented

This seems to be some sort of interaction with Chococraft. On which side the error falls I'm really not able to speculate.

I'd try removing Chococraft (on a backup world!) as a test and see what happens. If that resolves the error, you might see if the Chococraft devs have any ideas, as Railcraft remains pretty much out of steam at the moment.

commented

Chococraft appears to have improperly created a DataSerializer with an improper key and added it to Locomotives?

I'm leaning towards a Chococraft bug.