Railcraft

Railcraft

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Cart Trains Glitch Inside Each Other When Loaded With Worldspike

unqmed opened this issue ยท 4 comments

commented

Encounter this glitch while making a minecart railroad.
If two minecart trains collide with each other using control tracks (all facing one direction) and having a one-way track/delay locking track facing end of one, and loading the chunks with worldspike.
Unload the chunks with the player and go back and you should see two minecart trains inside each other, the cart trains mess up each other and goes extremely slow.

How to reproduce the glitch (mostly shown in attachment)

  • Be on Forge 1.12 as the Minecraft Client
  • Be on Railcraft 12.0.0 Release
  1. Lay regular tracks down in a straight line
  2. Change the regular tracks with the Control Track Kit, all facing one direction
  3. At the end of the track (where Control Tracks Point), add one One Way Track Kit on the rail (has to face opposite direction to Control Tracks and must be powered)
  4. At the other end of the track (opposite side of One Way Track), either make 2 sets of 5-car minecart trains or use Train Dispenser instead with same method, then use Redstone to activate Train Dispenser twice
  5. Load chunks with Worldspikes
  6. Unload the player's chunks, wait a bit then load chunks again
  7. Both trains should glitch inside each other

Extra notes: Recreating the bug does not work consistantly, if it does not work. Make a powered rail track long enough so goes out player's render distance and load tracks with worldspikes, must be connected to original glitch setup. Create minecart trains at the powered rail end and keep the player there for a bit then load the chunks where cart trains stopped.

2023-04-20_16 42 07

commented

You have not specified which version you are using.

commented

You have not specified which version you are using.

Forge 1.12 is what I found the glitch in

commented

Railcraft version

commented

Railcraft version

Using Railcraft 12.0.0 Release