Railcraft

Railcraft

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Railcraft engines don't properly transfer RF to Thermal Dynamic's flux ducts.

l3CY opened this issue ยท 4 comments

commented

Steam engines don't seem to be passing their produced RF off into Flux Ducts and are instead storing a good portion of their energy then heating up to their maximum. I've attached an image to show exactly what I'm referring too. The flux ducts involved have a throughput of 800RF/t.

http://i40.photobucket.com/albums/e230/SlightlyVisible/2015-02-26_23.46s.00%20-%20Copy%20-%20Copy_zpskgibdcah.png

commented

Isn't that intended behaviour?

commented

Perhaps I'm wrong. Do Railcraft's, Build-Craft's, and Forestry's engines no longer all behave the exact same? For instance, under the same conditions Build-Craft's combustion engines will not turn past green, while Forestry's will not turn past yellow.

http://i40.photobucket.com/albums/e230/SlightlyVisible/2015-02-27_01.58.00%20-%20Copy_zpsq8ap0mpe.png

commented

BC engines will turn past green like they used to, they won't explode anymore if they overheat but they will overheat, turning them black and then they need a hit with a wrench to work again

commented

They have all evolved to the RF changes differently. This is intended behavior and imo the truest to the old implementations of MJ.