Railcraft

Railcraft

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Game crash (repeated) .. railcraft?

Cronosus opened this issue ยท 7 comments

commented

crashes beginns after disabling tracks (B:track=false) in blocks.cfg
now i enable it again and disable only tracks i dont want and crashes stops.
here my configs now:
http://pastebin.com/TaQbvNCs
http://pastebin.com/TJTGCjBG
http://pastebin.com/9xjju71D
http://pastebin.com/YzvdXVRJ

crash log: http://pastebin.com/zgDFVHpd
fml latest log: https://gist.github.com/Cronosus/b923a95491e7c9984259
latest: http://pastebin.com/s2bwELZa

after enabling again, i find in chunk i try to load notgenerated building from railcraft..
see image below

commented

Please post the entire FML log, not the crash log. And please use gist or something...

It would also be helpful to know if you are using any custom config settings, disabled modules etc...

Possibly related to #500?

commented

hello
it think i fix it
i only disable anchors, chunkloading module and tracks
crashes beginns after disabling tracks (B:track=false) in blocks.cfg
now i enable it again and disable only tracks i dont want and crashes stops.
here my configs now:
http://pastebin.com/TaQbvNCs
http://pastebin.com/TJTGCjBG
http://pastebin.com/9xjju71D
http://pastebin.com/YzvdXVRJ

commented

Well it should be fixed in 9.8 either way.

commented

2015-10-21_21 27 44
now i try again with "B:track=false" and voila, crashes again when loading new chunks.
crash log: http://pastebin.com/zgDFVHpd
fml latest log: https://gist.github.com/Cronosus/b923a95491e7c9984259
latest: http://pastebin.com/s2bwELZa
after enabling again, i find in chunk i try to load notgenerated building from railcraft.. see image

commented

Ok, that's along the same lines of what I was expecting and definitely lines up with #500.

commented

A possible work around would be to disable the Track Modules instead of the Track Block. I'm not sure if that will work, but it is worth a try.

commented

i disable tracks module and crashes again.. :D
this crashing:
B:tracks=false
B:tracks.electric=false
B:tracks.highspeed=false
B:tracks.reinforced=false
B:tracks.wood=false
this not crashing:
B:tracks=true
B:tracks.electric=false
B:tracks.highspeed=false
B:tracks.reinforced=false
B:tracks.wood=false

i think, world generator not working properly, if is this module disabled..