Rain Be Gone Ritual (Fabric)

Rain Be Gone Ritual (Fabric)

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getWorldPath Crash

WenXin20 opened this issue ยท 16 comments

commented

Information

Minecraft v1.15.2
Forge v31.2.36
Nether Portal Spread v4.2
Collective v1.49
Environment: Multiplayer

Description

  • When loaded on my server, the server crashed when it tried to load my world.
  • Had to remove the mod for the time being since the previous version of the mod was removed from the download page.
  • Side question: Do block tags work in the config file yet?

Crash report

https://gist.github.com/WenXin20/b8e77f27fe8b2f8b27da51c52f9b5a01

commented

Alright, I'll try it soon

commented

Ok, it didn't crash the world.
Here is what was printed out:
[com.natamus.collective.functions.WorldFunctions:getWorldPath:61]: [Collective Error] ./WorldBiomesOPlenty3_backup2

commented

Thanks! Seems like biomes of plenty changes some stuff. Could you send me a screenshot of that folder?

Of the minecraft instance folder and the folder of the world you use. ๐Ÿ˜‡

commented

Actually, it wasn't the fault of Biomes O' Plenty. I simply just changed the name of the world save in the server.properties file. And Pebblehost is what is hosting my server.
level-name=WorldBiomesOPlenty3_backup2
server.properties.zip
world_save

commented

Ah the dedicated server changes things then. Thanks a lot for the information so far. Last thing could you run that testmod I sent in one of the messages above and put the output in here? It'll give me the last variable I need.

It should run no problem with the other mods installed, it only outputs a string on the loading of the world.

commented

Here's the output:

[09Oct2020 20:39:39.200] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.200] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.200] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.213] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.213] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.213] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.214] [Server thread/INFO] [STDOUT/]: [com.natamus.collective.functions.WorldFunctions:getWorldPath:61]: [Collective Error] ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.279] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.279] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.279] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.293] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.293] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.293] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.324] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.324] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.324] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.335] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.335] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.335] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.346] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.346] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.346] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.370] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.370] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.370] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.412] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.412] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.413] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.445] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.445] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.445] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.455] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.455] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.455] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.458] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.458] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.458] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
[09Oct2020 20:39:39.481] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[09Oct2020 20:39:39.481] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: ./WorldBiomesOPlenty3_backup2
[09Oct2020 20:39:39.481] [Server thread/INFO] [STDOUT/]: [com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: /home/minecraft/multicraft/servers/server138782
commented

Thanks!! It confirmed what I was thinking. I've almost released a new version for nether portal spread, which should fix everything together with the latest Collective.

commented

Alright, thanks!

commented

Could you load a test mod for me which gives me some more information on the problem?

commented

I've created this code:

aa

Which gives me information on what the value is on your pc. Could you maybe load the game with this mod (zipped because github doesn't allow .jars in comments) and send me the output on world load?

worldpathmod_1.15.2-1.0.zip

commented
commented

For example in my dev environment it shows this:
[com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: .\saves\New World (50)
[com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: C:\Workspace\Forge\forge-1.15.2\run
[com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: .\saves\New World (50)
[com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: C:\Workspace\Forge\forge-1.15.2\run
[com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:24]: World Path Test Mod
[com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:25]: AA: .\saves\New World (50)
[com.natamus.worldpathmod.events.EntityEvent:onWorldLoad:26]: BB: C:\Workspace\Forge\forge-1.15.2\run

commented

Or please load Collective v1.50 with Nether Portal Spread. It should say something like [Collective Error] ....... when loading the world

https://www.curseforge.com/minecraft/mc-mods/collective/files

commented

Everything should be online and working!

https://www.curseforge.com/minecraft/mc-mods/nether-portal-spread/files
https://www.curseforge.com/minecraft/mc-mods/collective/files

If you've got time for one last thing, could you check if when you create a portal in your world, a file and folder is created in './WorldBiomesOPlenty3_backup2/data/netherportalspread/portals'? If that's the case, everything is for sure working as intended.

commented

Yep, the files are there. :)

commented

Awesome, again thanks for the help figuring it out! :)