Rain Be Gone Ritual (Fabric)

Rain Be Gone Ritual (Fabric)

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Make Endermen spawn in peaceful difficulty with Passive Endermen?

FyraFire opened this issue ยท 2 comments

commented

Information

Mod name: Passive Endermen

Feature description

I'm currently playing a modded version of peaceful difficulty so I can focus on the survival aspects like eating without worrying about hostile mobs. However I really like endermen and would like to be able to encounter them normally but without the stress of them attacking me if I accidentally look at them. Would it be possible to make this configurable through your Passive Endermen mod? Thank you in advance!

commented

I appreciate the feature suggestion! In order to reduce the amount of open issues on this Github repository, I've created a separate Github project page for all mod feature requests. It can be found here:
https://serilum.com/mods/requests.

I'll be closing this issue, but I'm keeping track of all ideas on the project page over there.

It definitely does not mean I am not interested, and I will post a comment here as well if/when a feature is implemented.

Thank you very much for the suggestion!

commented

Hey!

I still appreciate the submission a lot, and wanted to give an update on this. While I'd love to add all features submitted on the issue-tracker, due to having limited time, I've just not been able to. In order to see which features users would like to see most, I've updated https://serilum.com/mods/requests. The page now shows a table, with all feature request submitted.

Users are able to upvote requests by reacting to the first issue post here on GitHub with one of the ๐Ÿ‘ ๐Ÿ˜€ ๐ŸŽ‰ โค๏ธ ๐Ÿš€ ๐Ÿ‘€ emoji's. The request with the most unique reactions, will be shown at the top.

This doesn't necessary mean I'll only work on popular features in the upcoming years, but it does help with prioritizing.

Thank you again for the suggestion!