Issues
- 7
Modded Compat
#483 opened by The-Brandolorian - 3
Making head drop chance more rare by config
#484 opened by FurryApocalypse - 0
Game doesn´t start, crash.
#485 opened by YejiYeah - 2
FARC - Making the anvil repair a certain amount of durability per action instead of percentage
#486 opened by ChromaPIE - 3
guicompass giving incorrect direction
#487 opened by dromedar17 - 3
Suggestion - Remove the need to light the portal open with fire
#488 opened by hotdog95 - 1
shield not appearing when it should
#489 opened by kubistonek - 2
Hand Over Your Items: Only give item in main hand?
#492 opened by ephys - 1
Bug with Cycle Paintings and Macaw's Paintings
#490 opened by FionaTheMortal - 4
[Suggestion] Biomes You'll Go and Endergetic Expansion compatibility
#491 opened by MarioSMB - 1
question?
#493 opened by qqqriley - 3
Infinite Trading Possible Compatiblity?
#495 opened by Cyranos - 2
Server crash by the mod RespawnDelay
#494 opened by Taknax - 3
Village name signs should spawn underground
#496 opened by RHSD - 4
Feature: Ability to change the list of town names used for Random Village Names
#497 opened by James103 - 3
Use each village name once, instead of random
#498 opened by James103 - 1
Mod Compat with VillageNames?
#501 opened by Taknax - 3
Vanilla Experience crash on server start up
#499 opened by 2el222 - 1
Vanilla structure Control
#500 opened by LokyLive - 1
how do i edit how far the nether portal spreads on my apex server?
#503 opened by BusterBoys - 2
NHAC not effecting Hunger from Outvoted mod
#504 opened by VallenFrostweaver - 1
crash while launching a local server
#502 opened by Wedge1453 - 6
Is there a way to hide an empty hand?
#505 opened - 1
Configurable Mob Drop: Mob Drop not working with mobs with same entity Name
#506 opened by RedSeaObject - 4
QOL Nether Starting Mod
#507 opened by leyxcx - 1
Shaking screen issue.
#508 opened by Taknax - 2
Custom weapon choices in configs
#509 opened by nexus140 - 2
Stack Refill make features toggleable with config
#514 opened by ricksouth - 4
is there a list of mods that are client'side only, server-side only, and both?
#511 opened by Wedge1453 - 10
Add multiple download ignore for collective check
#512 opened by sirben99 - 1
Collective/ Skeleton Horse Spawn stall with Cubic Chunks.
#513 opened by border999 - 1
Weaker spider webs issue
#516 opened - 1
Configurable Extra Mob Drops 1.12.2 Version
#515 opened by WilliAdaam - 1
Recast timeout
#518 opened by oddsoul - 1
Worlds won't load with newer versions of Collective and TVE
#517 opened by 4ilur0phile - 2
Removing the use of bone meal on grass using Random Bone Meal Flowers
#521 opened by Dinsorsoos - 2
[Mod Conflict] Zombie and skeleton horses don't burn in daylight when any dimension mod is installed.
#519 opened by NJL5390 - 2
Serene Seasons optional support
#520 opened by MarioSMB - 4
Can't mute minecarts
#523 opened by patatjuih - 1
the mod dosent work for server side
#524 opened by ELtrashcan - 6
Random Village Names - big server lag spikes
#525 opened by zanecek - 3
[Realistic Bees 1.16.5-1.2] Bees spawning as part of world gen will deadlock when realisticbees.events.BeeEvent.onBeeSpawn runs
#526 opened by TelepathicGrunt - 5
Config of MoreZombieVillager doesnt work
#527 opened by r0sso - 0
Suggetsion MultiWorld
#522 opened by Taknax - 1
World border
#528 opened by nix-bou - 0
stuck, commands don't work
#530 opened by Nokia997 - 1
Grindstone Sharper Tools - two minor problems
#531 opened by zanecek - 2
Double Doors Wont close
#529 opened by cpepperkorn - 1
Doesn't work
#532 opened by xpierroz - 2
JustMobHead calls to EntityModel in dedicated server, this time through collective
#533 opened by No3371