[1.12] Crash with item rendering in JEI 4.7.10.99
mezz opened this issue ยท 1 comments
In the latest JEI, I am drawing items to my own buffer instead of using the Tesselator
's.
You have some injected code that assumes the Tesselator
is running and calls .draw()
, which crashes (crash log):
Please grab the Tesselator
's buffer and check if BufferBuilder#isDrawing
before stopping it.
I'm also not entirely sure if your rendering will work with JEI's new rendering.
If you switch to use bakedModel.isBuiltInRenderer()
it will not go through any of JEI's optimizations.
Normally I would work around this issue on my side, but since you are using assembly here to change the logic in a place that's not normally possible, I hope it's fair to ask for the fix. Thanks!