Bugs to consider fixing
TheRandomLabs opened this issue ยท 7 comments
I likely won't fix all of these, but I'm just leaving them here for future consideration.
- https://bugs.mojang.com/browse/MC-610
- https://bugs.mojang.com/browse/MC-105103
- https://bugs.mojang.com/browse/MC-121706
- https://bugs.mojang.com/browse/MC-170435
- https://bugs.mojang.com/browse/MC-10351
- https://bugs.mojang.com/browse/MC-25512
- https://bugs.mojang.com/browse/MC-44055
- https://bugs.mojang.com/browse/MC-26678
- https://bugs.mojang.com/browse/MC-2071
- https://bugs.mojang.com/browse/MC-577
- https://bugs.mojang.com/browse/MC-12363
- https://bugs.mojang.com/browse/MC-117783
- https://bugs.mojang.com/browse/MC-130016
- https://bugs.mojang.com/browse/MC-194675
- https://bugs.mojang.com/browse/MC-166432
- https://bugs.mojang.com/browse/MC-12789
- https://bugs.mojang.com/browse/MC-73300
- https://bugs.mojang.com/browse/MC-193779
- https://bugs.mojang.com/browse/MC-202251
- https://bugs.mojang.com/browse/MC-185545
- https://bugs.mojang.com/browse/MC-65587
- https://bugs.mojang.com/browse/MC-54711
- https://bugs.mojang.com/browse/MC-201
- https://bugs.mojang.com/browse/MC-127036
Also maybe look at these, since they seem to be Fabric-only:
- https://github.com/DimensionalDevelopment/VanillaFix/tree/1.16/src/main/java/org/dimdev/vanillafix/bugs (just the bug fixes)
- https://github.com/Toshimichi0915/giz5 (just the bug fixes)
- https://github.com/Draylar/angerable-patch
- https://github.com/Leo40Git/MultiBossBarFix
- https://www.curseforge.com/minecraft/mc-mods/angerable-patch
- https://www.curseforge.com/minecraft/mc-mods/mc-144761-fix
- https://github.com/kyrptonaught/tooltipfix
And maybe port this to 1.16:
Misc:
- Maybe consider my own borderless fullscreen implementation at some point?
- Night vision tweaks from RandomTweaks would probably be better implemented with a mixin
- Bigger/persistent chat history
https://bugs.mojang.com/browse/MC-200474 could tie into a potential 26678 fix.
Another bug that resulted from the client server split, like the removed tilt animation:
https://bugs.mojang.com/browse/MC-193779
Ghasts inflating before firing was also removed with this split - perhaps it could be reimplemented?
And here's a further issue from a bit later than the client server split:
https://bugs.mojang.com/browse/MC-180
https://bugs.mojang.com/browse/MC-193749
https://bugs.mojang.com/browse/MC-132734 and https://bugs.mojang.com/browse/MC-169697 are weird ones. I'm curious as to how these two blocks are affected yet grass blocks are not.
https://bugs.mojang.com/browse/MC-171710 (not sure if notable enough, but becomes annoying with world border-extending mods)
https://bugs.mojang.com/browse/MC-94331
I tried fixing this myself by setting shade to false on this part of the mode, but it didn't seem to work. After looking into it a bit further I think that this bug is pretty similar to the water cauldron bug - the tripwire texture itself is translucent, but isn't rendering as such (this can be clearly seen when connected to an adjacent minecraft:tripwire block). Disabling smooth lighting does help this issue slightly but the tripwire itself is definitely still opaque in that case.
maybe consider giving MC-159163 a go.The bug is basically a client side animation error where it looks like the client double sneaks after pressing sneak once. Sneaking does not actually happen twice but it seems that way from th clients point of view pretty much making fast bridging impossible.
Anyway, if ur up for it maybe give it a go, otherwise take care of urself and thank you with everything else u have and are working on.