Mixin config loads MC classes too early, causing other Mixins to fail
malte0811 opened this issue ยท 1 comments
That causes the main mod class and various other classes (including Identifier
/ResourceLocation
via autoconfig and the fabric Event
class) to be loaded before all Mixin configs are loaded. In my case this causes malte0811/FerriteCore#43 (comment) since my accessors to ResourceLocation
are not applied. In general only classes from "basic" libraries and classes in your own mod that only load such classes should be referenced directly in a Mixin config.
This also breaks Rhino: https://www.curseforge.com/minecraft/mc-mods/rhino with the same issue